Introduction: Who's in Charge?
In a capitalist city simulation, the CEO is king. But what if the CEO is just an employee of the shareholders? This week, we implemented the final piece of the economic puzzle: Equity & Control.
The Equity Domain
We added an authoritative Equity Ownership layer.
- Shares: Every company has 10,000 basis points (bps) of equity.
- Transfers: Shares can be bought and sold via contracts.
- Treasury: Companies can hold their own shares (Treasury Stock).
Telex: The Nervous System
To facilitate these complex deals, we built Telex. Telex is an in-game messaging protocol that carries:
- Employment Applications: "I want to work for you."
- Share Purchase Requests: "I want to buy 5% of your company."
- Notices: "Your offer was rejected."
This replaces "magic" decisions with explicit, traceable messages.
Control Logic
The most exciting feature: Control follows Equity. If you buy >50% of a company's shares, you automatically become the Controlling Owner. You can then:
- Set wages.
- Hire/fire.
- Set prices.
- Even sell the company!
This enables hostile takeovers, mergers, and complex corporate strategies.
Conclusion: The Road Ahead
We've built a city that lives, breathes, and trades. From a headless simulation to a fully visual, equity-driven economy, the journey has been incredible. Stay tuned for the next chapter: Multiplayer & The Living Economy.