Introduction: Who's in Charge?

In a capitalist city simulation, the CEO is king. But what if the CEO is just an employee of the shareholders? This week, we implemented the final piece of the economic puzzle: Equity & Control.

The Equity Domain

We added an authoritative Equity Ownership layer.

  • Shares: Every company has 10,000 basis points (bps) of equity.
  • Transfers: Shares can be bought and sold via contracts.
  • Treasury: Companies can hold their own shares (Treasury Stock).

Telex: The Nervous System

To facilitate these complex deals, we built Telex. Telex is an in-game messaging protocol that carries:

  • Employment Applications: "I want to work for you."
  • Share Purchase Requests: "I want to buy 5% of your company."
  • Notices: "Your offer was rejected."

This replaces "magic" decisions with explicit, traceable messages.

Control Logic

The most exciting feature: Control follows Equity. If you buy >50% of a company's shares, you automatically become the Controlling Owner. You can then:

  • Set wages.
  • Hire/fire.
  • Set prices.
  • Even sell the company!

This enables hostile takeovers, mergers, and complex corporate strategies.

Conclusion: The Road Ahead

We've built a city that lives, breathes, and trades. From a headless simulation to a fully visual, equity-driven economy, the journey has been incredible. Stay tuned for the next chapter: Multiplayer & The Living Economy.